Following in Nvidia's footsteps, Intel has now officially adopted Microsoft's Advanced Shader Delivery to make shader compilation much faster in games.
Intel's new Arc driver brings precompiled shader support, cutting first-launch stutter and delivering up to 3x faster load ...
Intel is releasing the first iteration of the Intel Graphics Shader Distribution Service, a new distribution program that ...
You may recall that just a couple of days ago we posted about Intel's new Arc Graphics Precompiled Shader Distribution. This is an implementation of Microsoft's Advanced Shader Delivery, where gamers ...
Intel's Precompiled Shader Delivery is now enabled on Arc B-series and Core Ultra graphics with its latest driver, boosting ...
Microsoft first rolled out Advanced Shader Delivery in its SDK last September and added support to the ROG Xbox Ally as a ...
Last year, Microsoft’s DirectX “AgilitySDK” picked up “Advanced Shader Delivery”, and now Intel is flipping the switch so Arc discrete and integrated GPUs can use it properly. Intel will push ...
Advanced Shader Delivery (ADC) is coming to Windows for PC game developers, eliminating the shader compilation process while also reducing in-game stutter.
Intel's Precompiled Shaders feature allows for up to 3x speedier loading with Arc Battlemage GPUs and integrated graphics for ...